What sets Skyrim apart is a sense of exploration and adventuring that is unmatched by anything before it. A varied landscape littered with snowcapped mountains, dense forests, drifting glaciers, horrid swamps, and hot springs.
From bustling big cities and struggling towns to farms, water mills, and shacks; a world is before you begging to be lost in. Ancient ruins, palaces and dungeons, forbidden caves and old tunnels, fortresses and watchtowers, bridges made with stone and others made of dragon bone. Dive into lakes, float down a river, tumble over waterfalls, scale towering peaks, or be content with owning a house built into the side of a mountain. This is your playground.
A day and night cycle coupled with an ever changing weather system only adds to the immersion. You become lost gazing at a sunset. You can almost feel the coolness of the early morning air. Are those the Northern Lights I see shooting across the night sky?
Wildlife is everywhere you turn: birds, butterflies, bears, trolls, saber cats, wolves, mammoths, and so much more. Hunters and wizards, vampires and werewolves, valiant knights and treacherous rebels, merchants and miners, couriers and sailors; this is the world of fantasy brought to life. I have yet to mention the dragons, giants, skeletons, ghosts, zombies, and giant spiders. And some other surprises I won’t mention here.
Skyrim is a living, breathing world that is massive in size and filled with detail. It is for this reason alone that I can overlook many of the minor glitches and bugs that spring up from time to time. During my first play through on the Xbox 360 as a level seventy-three dark elf battle-mage, the game must have crashed at least a dozen times. Yet, I have never had so much fun playing a game.
That’s the key issue here: fun. The main story is good, although I found many of the sidequests to be more enjoyable. The musical score is brilliant, but I still long for a better variation in voices for the NPC’s. While I could nitpick at its faults, the game really is too fun to put down.
The leveling system is fantastic. Building your own armor and then enchanting it is a blast. The magic system is equally enjoyable. The combat can get repetitive and some of the assassin animations look sloppy; but that’s only a few zits on what is otherwise a beautiful face. Skyrim is the very definition of fun.
It’s because of this that Skyrim has remarkable replay value. You can sink in over fifty hours completing over a hundred quests and still have dozens more to finish. And that’s only a single play through. With ten unique races, various plot threads and choices to make; this is a game that will keep roleplaying fans happy over the next four to five years as we await the next Elder Scrolls installment. The knowledge that meaty downloadable content is on the way is the cherry on top.
Title: Elder Scrolls V: Skyrim
Publisher: Bethesda Software
Developer: Bethesda Game Studios
Platforms: Xbox 360, PC, & PS3
Style: 1 Player; 1st or 3rd person RPG
by D.L. Timmerman