next gen

Xbox: The Comeback Kid?

Does the delay of Halo Infinite sink Microsoft? Simple answer: no, not even close. That’s not to say the sailing ahead won’t be rough. Xbox is in this for the long haul. They have the superior system in terms of raw power. They have GamePass and XCloud and full backwards compatibility and smart delivery. And the pro-consumer message is only strengthened by delaying Halo Infinite. They want to do their fans right and the franchise justice. But where do they go from here? I have some theories and suggestions.

Price: it’s not a secret Sony is throwing money at 3rd party developers for exclusivities: be it special content (a la Spiderman in Avengers) or timed exclusives (Final Fantasy XVI). And if all the leaks I’ve heard are true, they need it. The PS5 is struggling with true 4K resolution. It’s having difficulty with 60fps. They need the exclusive deals, alongside their magnificent 1st party games, to give them an edge over the sheer power of the Xbox Series X. And, I think it will work in the short term given their sheer slice of the market pie. They have the bigger base and the momentum. They also have Spiderman: Miles (DLC? Expansion?)

How does Xbox counter? With affordability. First, smart delivery means next gen upgrades are free. That’s huge. Sony would rather continue the model of constant remasters (like Spiderman).

Second, is offer various models at affordable price points. That’s where the Xbox Series S factors in. If they can release that at $200-$250 and drop the Xbox Series X in at $400, it would be a mega bomb. Especially if the leak is true that PS5 is at $500 and their all digital is coming in at $400. That’s a massive price advantage that will make waves over the holiday season.

Third, is Xbox Live. I have a sneaking suspicion it will go free, or be bundled into the GamePass. Either way, I don’t see Xbox having two subscription fees at the launch of their new system. And with the positive outpouring of support for Halo multiplayer being free, it’s the kind of pro-consumer move that can become a deciding element at the register.

Studios: having the most powerful and most affordable next generation hardware sounds great on paper, but ultimately, it will come down to the games. I love what Xbox is doing in the long run with titles like Avowed and Fable. I think we have a lot to look forward to, and I do believe that Halo Infinite will also be a tremendous success. But my gut tells me the smart move is to keep enlisting talent, keep expanding the portfolio, and to continue to acquire studios, at the right price. Here’s a few that might make sense:

Bloober Team, Ebb Software, & Asobo Studios. These three studios make the most sense to purchase. Makers of the Medium, Scorn, and Flight Simulator, they would be smart to invest in studios on the verge of breaking out. With the right investment of time and money, they would provide the right kind of diversity and originality the Xbox portfolio needs.

Larin Studios. No one talks about this, but to me, it seems like a perfect fit. It would give the Xbox Series X a day one exclusive RPG: Baulder’s Gate 3. The studio has a proven track record, many labeling them a modern day BioWare, and would further strengthen RPGs in the Xbox portfolio.

People Can Fly: no longer owned by Epic, the makers of BulletStorm would be a great fit for creating original, fun FPS for the Xbox portfolio.

Remedy: they are already working on the single player portion for CrossFireX, and they made the cult classic Alan Wake for the Xbox 360, not to mention game of the year in 2019: Control. They are original, out of the box creators who specialize in 3rd person thrillers. The fit couldn’t make more sense.

WB Games: I love everything about this. The talent across the studios is legends. Imagine Netherrealms working on Mortal Kombat, Injustice, and Killer Instinct. Rocksteady getting the green light for Superman and Justice League. Xbox signing exclusive rights to DC, LOTR, Harry Potter and TMNT. It would be the biggest purchase in gaming history. Just the kind of groundbreaking move Xbox needs to drive their brand to the top.

Bungie: does Bungie come home? One of the key factors in their original departure was Bungie wanted to create a game as a platform. GamePass is perfect for that. Unlike with Activision, they left Xbox on good terms. A return would be well received. They could also assist 343 when/if needed.

CD Projekt Red: Ok, this would be the hard-nosed business maneuver. Sure, it makes sense. They’re my favorite studio. They make incredible games. If you want to be ruthless, you make CyberPunk 2077 a first party exclusive and call it a day. But I wouldn’t be for that. I would, however; be for the acquisition. The next Witcher a 1st party exclusive? Sign me up.

3rd Party Exclusives: ok, so who knows if any of the above will happen. If Xbox is smart, they are also looking into the possibility of third party exclusives. Maybe A Total War: Halo game by Sega? Not to mention bringing over Persona 5 and it’s expansion. They could revive Scalebound…and maybe snag the Bayonette trilogy and Nier as a bonus. What if Starfield and Elder Scrolls 6 become exclusives? Makes sense given the history they have with Xbox. Maybe the Mass Effect Trilogy remaster could be an exclusive upgrade? I think making Elder Ring an exclusive would be a good move, especially if it could make the launch window.

I’m not a fan of timed exclusives. I’m also not a fan of any one company having a monopoly. I am supportive of all the major systems mainly because I am a fan of great games. I don’t want Xbox to fail. Competition breeds quality and innovation. Here’s hoping we are on the verge of the best generation of gaming ever. Only time will tell.

Halo Infinite: Death or Revival?

After taking a couple of weeks to allow the gameplay reveal of Halo Infinite to simmer in my thoughts, I confidentially can say I’m excited about what I have observed. However, not without a certain degree of reservations. Expectations are sky high, and the internet is ablaze with memes of Craig the Brute, but the real question is where does the flagship title for the next generation of Xbox go from here?

In truth, the next generation of Xbox is more GamePass than it is Series X. And Halo becoming a live service, or a platform that will be continually updated over a ten year period, fits in with a GamePass oriented future. This isn’t necessarily a bad thing either. The lore of Halo is rich and expansive, and the fact that Infinite begins on Zeta Halo delights my inner child to no end.

My main concern here is the rating: please let it be Mature as opposed to Teen. Considering this is the home of the palace of pain, Mendicant Bias, and the Primordial, not to mention a simultaneous war against the Banished and Cortana-led Prometheans (honestly, I think she’s been corrupted by the Flood). Will the precursors return? Will the flood invade from the far reaches of space? What of Atriox? So yeah, this is some rich soil for story to be grown over a prolonged period of time.

I adored the gameplay they showed off on July 23. I really did. It felt far more like Halo than Halo 4 or 5. I dig the grappling hook and the drop shield. I also thought the interaction between the pilot and Master Chief was well crafted. The AI appeared solid, and this Escharum figure got my blood pumping. Halo Infinite is hitting the right notes so far in regards to story and gameplay, two of my key ingredients in developing a good game. It’s a solid foundation to build on.

Also, the multiplayer going free-to-play doesn’t bother me. I’m hearing rumors of a Battle Royale mode being added, and as long as they include classic modes the series is famous for, this should fit in just fine. Going free should, in theory, create the largest player base in the history of Halo. Will there be Mircotransactions? Possibly. I saw a rumor of a Battle Pass and I’m not overly worried about it. I’ve also heard if you buy the physical copy of the game you won’t have to buy a battle pass. While this is unclear, a 120FPS multiplayer Halo packed with all the goodies the series is known for, plus a battle royale mode and the largest player base in history, leaves me satisfied for now.

Last bit of the good feels: knowing story expansions will be free also makes me happy. Not to mention this is a OPEN WORLD Halo game with RPG elements. Yes, please. New weapons? Check. Will there be new vehicles? Dual wielding? Assassinations? Space combat? Different worlds to explore? An entire ring to transverse? The musical score is already shaping up nicely. Honestly, I feel the negativity online towards this game thus far has been misplaced to a large degree. Plus, give me more Craig! And on a side note, I’ve heard rumblings that Forge is going to be epic.

Ok, now on to the negative. The graphics, while colorful and definitely a call back to CE, were still flat. There was no ray tracing (and apparently this will be an add-on? Needs to be day one). I did see some improvement between the gameplay reveal and the trailer they released right after. Still, a lot of work needs to be done. And the sound from the weapons also left me underwhelmed. My gut feeling is a lot of this will be fixed over time after the game is released. I think this is a mistake. This title should be a graphical powerhouse. It doesn’t have to wow in the “realism” factor, but it needs to be the best looking Halo ever, while keeping in line with the series art style. I feel like I’d be beating a dead horse if I continue on this line of thought, but seriously, 343, you have a $500 million budget. Improve the visuals.

Losing two legacy weapons, the magnum and shotgun, is unacceptable. I like the idea of customizing weapons and introducing new variants, but don’t remove legacy weapons. They are staples of the franchise. Include them.

The gameplay area they decided to present, underwhelmed. It felt lackluster when taken in the context of: here’s the next evolution of the biggest franchise on Xbox. The pop-ins were concerning. The fact that this was the most “stable” demo the game has thus far is concerning. Will it be released with bugs? Memories of the MCC launch come to the forefront of my mind. Will this launch be drenched with glitches and broken elements? Will the game be delayed?

Overall, I tend to lean more on the positive side of things. I am optimistic regarding Halo Infinite. I have faith that 343 is doing all in its power to do the series justice. Microsoft has essentially granted them a blank check, giving them all the financial backing they need to be a success. I would love to see destructible environments, the ability to create missions in Forge, and a more in-depth melee system. I’m also still waiting for the day I can take out an enemy base, jump into a starship, fly into orbit, engage in space combat, land on an enemy ship, blow up the enemy ship, and head back down to the enemy base where I get shot down and parachute onto an enemy tank in the middle of a massive ground conflict. Am I dreaming? Maybe. But isn’t that what next-gen console launches are supposed to do? To cause you to dream about the possibilities? To imagine the limits that will be pushed? Here’s hoping that Halo Infinite is everything it needs to be and should be.

Xbox July 2020 Showcase

The oddness of this next gen transition cannot be overstated. Some of it has to do with the wild circumstances we find ourselves living in: pandemic, protests, unhinged politicians, and rising global tensions. Few of us go untouched by it. Additionally, Sony and Microsoft have completely different marketing strategies. It’s mind blowing how different they are. Meanwhile, Nintendo must have taken a vow of silence, choosing to stay mum on just about everything. It’s frustrating sometimes.

The Ubisoft event a couple weeks ago proved to be a letdown. The Nintendo Direct earlier this week delivered plenty of meh. That Sony Conference last month? Ok. Not bad. Nothing heart stopping. The Xbox May Conference showed some low budget titles, but nothing spectacular. The July 2020 Xbox Showcase? Solid. 8 out of 10 even. Still, nothing jaw-dropping. Nothing screaming next gen. Where is the game justifying the purchase of these next gen systems?

The half a dozen trailers presented in the pre-show accomplished a glimmer of hope. After all, they had some solid surprises with standouts like Hello Neighbor 2 and Balan Wonderworld. And the main event itself offered a refreshing splash of diversity with a multitude of genres being touched upon. But if it failed in one arena, it would be the obvious lack of gameplay.

Halo Infinite opened the show and the gameplay blew me away. I actually loved what I saw. Upon closer examination, I was a bit disappointed in the texture pop-ins, and the graphical detail (not to mention the lack of Ray Tracing). Everything else though felt like classic Halo, only smoother and bigger. The trailer they threw up after the event did a better job of getting me pumped up for the release. Overall, I’m satisfied with what I saw and am not overly worried about 343 touching up the game before release. But exactly how has this game taken advantage of being on the Xbox Series X as opposed to the Xbox One? I don’t know.

After that opening, the rest of the games didn’t bother with extensive gameplay demos. Hellblade 2 is getting inspiration from Iceland. That’s it. No other update. Forza looks like a 2022 title. And while Avowed and Fable were two of my favorite reveals, I’m going to assume 2022-2023 release windows for both. No gameplay teaser.

State of Decay 3 looked terrifying, but again, another short trailer. The Medium looks good. I liked most of the games they showed, to be fair. However, not once did my jaw hit the floor. Not once did I stop and exclaim this to be a next gen revelation. And I left what should have been an eye opening showcase, perhaps the most important showcase in Xbox history, feeling the show was just solid. Not great. Not excellent. Not revolutionary. Solid.

From my understanding, Xbox held a lot back. Time will tell if this strategy pays off. Banjo? Perfect Dark? Elder Ring? Apparently Xbox wants to counter the Sony event taking place on August 6. At this point, will either of these companies rise up and show us what next gen gaming is truly capable of? Will they stop trying to outwit and out maneuver one another long enough to impress the masses? Right now, neither system has convinced me a purchase is warranted. Maybe that’s something they need to keep in mind.

Let me end on a brighter note. Listen, the pro-consumer things that Microsoft is doing are incredible. Xbox Game Pass is the best deal in gaming. All gamers should support it. Xbox Live appears to be going free. Smart Delivery is awesome. The backwards compatibility (that includes an uptick in graphics and frame rate) is exciting. Seriously, I wish Nintendo and Sony would take note. Xbox is doing a ton of things right. They’re listening to fan feedback. They interact with their fans! They also have games now. All they need to do is show off that killer app, that God of War level tease. That’s all I’m asking for.

Insightful Gaming – How Xbox Wins NextGen

I’m pretty stoked about next gen. 60fps? True 4K? SSD? Unreal 5? Ray Tracing? Sign me up. I have a feeling RPGs, stealth games and platforming are going to be huge. We also might see some incredible PC style strategy games finally hit consoles. And maybe, just maybe, a good Superman game. We have three systems: Xbox Series X, PS5, and Switch Pro (come on, it’s a given). In this quickie post, how can Xbox win next gen?

This is nothing more than a wishlist. I am not using any “insider info.” Nope. Just thirty years of gaming, my skills as an analyst, and my thoughts on where the industry is and where it can go. With that mumbo, jumbo out of the way, let’s get down to business.

June Event:

All about the hardware. Xbox Series X. Maybe the cheaper version, Xbox Series S. Elite Controller 2.0. Talk about Game Pass and X-Cloud. Demonstrate how Xbox Live is bigger and better. Then do a full power presentation.

If I were in charge of marketing, I’d press the following: Most Powerful System. Best Online Experience. Best Controller. Full Backwards Compatible. No censorship. Then emphasize Smart Delivery. I’d also ensure the event was only a day or two after Sony’s June event.

Lastly, I’d show-off some 3rd party titles. New Batman from Montreal? Superman from Rocksteady? Cyberpunk 2077? Harry Potter RPG? New Splinter Cell? Talk about how Xbox is the premiere choice for all third party titles. Then announce a bunch of timed exclusives. Hardcore gamers hate them, but it makes a significant impact on the market in general. Also, make the Flight Simulator the showpiece. End the presentation blasting the theme song from the 1990s X-Men animated series – yeah, Sony has Spiderman. We have the X-Men.

July Event

This first one is a long shot, but it makes sense. EA makes most of their money from live services. Live services work well with sport titles and Dice war games. They do not like single player experiences. Xbox wanted BioWare before. Plus, Respawn and Visceral Games would be perfect fits. Lastly, EA has never been a big fan of the Star Wars license. So they can unload it.

So the conference opens up with the announcement BioWare is now an Xbox studio. The Original Mass Effect trilogy, the Dragon Age trilogy, KOTOR I & II and Jade Empire are all being remastered alongside Saber Interactive. 4K resolution. 60fps. New content. Better gameplay mechanics. They show teasers for a new Mass Effect, Dragon Age, Anthem 2.0, and Jade Empire 2. But no rush. They then announce they are making KOTOR III alongside Obsidian.

Obsidian shows off dlc for The Outer Worlds, Grounded, and Pillars of Eternity 3. They also tease The Outer Worlds 2 and Alpha Protocol 2. Sega makes a statement that all of their new games are coming to Xbox: Persona, Yakuza, Sonic, Virtual Fighter, Phantasy Star, Atlas, and Total War. Then Total War announces they are working on a Halo RTS. This is followed by a string of 3rd party exclusives: Alan Wake 2 (Remedy), Marvel vs DC (Capcom), Dying Light 2 (Techland), Scalebound (Platinum), and Elden Ring (FromSoftware). This leads then to showing off a host of JRPGs that are finally coming to Xbox.

The Coalition show dlc for Gears Tactics, and then tease Mech Assault, Gears 6, and Jedi Academy. Ninja Theory show updates for Bleeding Edge, and then show Hellblade 2. They finish with teases for Project Mara and Odyssey 2. Trailers for Age of Empire 4 (Relic), Forza Motorsport 8 (with teaser for a new Forza New Horizons), Killer Instinct (no longer made by Rare), and then a bombshell: Bungie is once again an Xbox Studio. They drop trailers for Destiny 3 and a new IP and they tease they will be tackling Battlefront.

Rare shows off Sea of Thieves 2.0 with NPC crews and a host of improvements and additions. They show trailers for Everwild and Banjo and hint that they are not finished with Conker or the Battletoads.

The Initiative blasts onto the stage with a futuristic spy thriller reboot of Perfect Dark. They also tease they are working on X-Men and Deadspace. Then the trailer for Fable 4 is dropped by Playground Games. This segment is finished off by ReSpawn showing off Titan Fall 3, Apex Legends 2.0, and Jedi Fallen Order 2.

People Can Fly announces they are now an Xbox Studio. They show off a new IP and then tease they are tackling a reboot of TimeSplitters. Cause why not? Xbox then drops teasers for what multiple in-house studios are working on. A nice ten minute showcase of multiple games spread across multiple genres.

We then get teasers for Starfield, a new Witcher game, and that all dlc for LA Noire 2 is time exclusive for Xbox. Larian Studios comes out to say they are now an Xbox studio and Baulders Gate 3 and Divinity 3 are coming to Xbox. And then a partnership is announced: Xbox will be working with Bandai to create a Full Metal Alchemist game. They show off improvements to MineCraft and Fortnite before ending on a full reveal of Halo Infinite.

New weapons, new vehicles, improved melee, dual wielding, more assassinations, bigger environments, better stealth mechanics, and your armor takes on battle damage. You can also smash throw walls and drop a building on enemies – options are almost limitless to how you want to tackle missions. Hundreds of npcs make for huge set pieces. More WOW moments. The banished, the flood, new alien species, massive boss battles, space combat, and awesome Halo music. They reveal the biggest campaign ever with improved multiplayer and even a battle royal mode. 343 Studios then ends with a teaser for ODST 2.

August Event:

Obviously, this is where they should announce the price – $400 for Xbox Series X and $300 for Xbox Series S. They then announce a September release for Series X and a November release for Series S. They wrap it up with a showcase of the return of Summer Indies. A host of indie games will release every summer, starting with a ton of exclusives in August. Lastly, they mention that Game Pass, at least a limited version, will be coming to the Nintendo Switch in addition to Xbox Live for Switch. It’s a rad partnership and gives Xbox some serious momentum.

Summary:

Ok, so 90% of this is fantasy for sure. There could be curveballs, like ZeniMax or CD Projeket Red becoming an Xbox studio. Or maybe nothing happens and we get all hyped for nothing. But this is my wishlist, and I’m sticking to it until my dreams are dashed to pieces.

Not the ‘One’ I Was Looking For

 

I’ve been gaming since the days of the Atari. I remember Pong, Asteroids, PacMan, and Invaders. I migrated over to the NES at the ripe age of 8. It was then I was introduced to the likes of Mario, Donkey Kong, Zelda, and Contra. Does anyone remember Commando? I owned a SNES and a Sega Genesis. I played an NEO-GEO (Bonk’s Adventure!) and the terrible Virtual Boy (Mario Tennis bathed in red). I owned the original Gameboy and clocked in hours on Metroid II and Tetris. I did the same with Sonic on the Sega GameGear. Remember Mario 64? My N64 rocked my world with its 3-D gameplay.

I beat Metal Gear Solid on my PS1 and dominated my friends at PowerStone on the Dreamcast. My PC gaming days date back to the likes of Wolfenstein, Doom, and Command & Conquer (you know, before EA ruined it). I owned the first Xbox and have played on both the PS2 and PS3. The GameCube may have been my last Nintendo-owned console but that hasn’t stopped me from playing the Wii from time to time.

I currently own an Xbox 360 with an extensive library of close to 60 games. That number doesn’t reflect the number of games I have either borrowed or traded in. At its peak, it was the best console I have ever owned. Mass Effect, Halo 3, Bioshock, Super Street Fighter IV, LOTR Battle for Middle-Earth II, Elder Scrolls IV: Oblivion, Fallout 3, Dragon Age Origins, Red Dead Redemption, Crackdown, Alan Wake, Fable II, Borderlands and cult classics like Super Meat Boy. Then Kinect came out and the gaming world as I knew it changed.

Sure, there are still a lot of great third party games coming out. Bioshock Infinite, Tomb Raider, Dark Souls, Skyrim, Max Payne 3, and the like demonstrate there is still creative juice left in the industry. Halo Reach and Halo 4 upped the campaign effort but lost the magic of multiplayer. Fable 3 was a travesty and Fable The Journey a joke. Crackdown 2 was flat out mediocre. Kinect Fit and Dance Central received more attention than sequels to Halo Wars and Alan Wake. New IP’s were ignored in the face of expanding entertainment services.

Let’s get one thing straight. Thanks to poor quality choices on Mircosoft’s part, I have owned as many as four Xbox 360’s. It was worth it, in my mind, because the library of games was that fun. Because Xbox Live was that much superior to the PSN Network. And because I really enjoyed my gaming hobby.

Times change. I have grown up and matured. I’m married now. I write novels, work full time, and look forward to doing more university work. I read books, watch movies, and chill with friends. I have lots of hobbies that include martial arts, snorkeling, disc golf, fantasy football, traveling, weight training, biking, and board games. I still love good storytelling. Therefore, I still enjoy a great game. But the announcement of the Xbox One has all but killed my enthusiasm for this next generation of consoles…

 

A Forcing of Gimmicks

            What started out as kind of a neat, tricky gismo is now a required element for the Xbox One. Namely, the kinect. So far, 0 kinect games have so much as registered a notch in my interest scale. Star Wars Kinect continues to give me the shivers to this day. Did they really manage to top Superman 64 is sheer terribleness? I’m sorry, but dancing around my living room like a drug crazed chimp doesn’t excite me in the least. Yelling at my TV and then having it talk back to me conjures images of Skynet and I hear that voice, “Hello Dave.”

Then there are the privacy matters. This is a big issue for me. The Kinect is always on, always watching, and always listening. Ok, so Mircosoft said that there will be an option to shut it down. They also gave a speech in similar fashion to what the President said this past week. “You can trust us. We are not listening. We promise.” And now 1984 is coming to mind.

I don’t need a device, made by a company that has already been shown to be handing over personal information to the US federal government, in my home that can be used to spy on me. Here’s the thing, I have nothing to hide,but what do you think are the benefits to such a device? You’re munching on a Domino’s pizza and a bag of Classic Ranch Dorritos and washing it down with a can of Mountain Dew. Your gameplay time is suddenly interrupted by, gasp, a commercial for Domino’s Pizza! Then another one for Mountain Dew! And then a third one for Dorritos! What a coincidence, right?

What really bothers me is the patent that Mircosoft spent $20,000+ on for Visual DRM. The Kinnect can detect heartbeats and body heat. It can be used to determine how many people are in a room watching a TV show, a movie, or playing a game. It can also recognize voices. It can then be used to force you to pay extra if too many people are watching said movie, TV show, or video game. No way a corporation would ever try to pull a stunt like that on consumers, right? Making you pay an extra $2 per person over a restricted limit set on DVD, Music, and Video Game purchases? Think again.

I have this thing in my house that can be used to monitor everything I say and everything I do. A thing that can be used to sell my information to advertisers and restrict my use of the entertainment I purchase. A thing that already makes me look like an idiot when I’m dancing around the living room trying to get it to work. And I wish that was the worst of it.

 

Always On, Rights Lost

 

The Xbox One must connect to the internet once every twenty four hours. People who don’t have the internet or can’t get it are simply out of luck. But there is a deeper issue here, namely, my rights as a consumer. It is already bad enough that my games have a mandatory install programmed into them. Just how long is that 500gb hard drive supposed to last before it is filled and needs to be upgraded?

To put it simply: making me check in once every twenty hours to play a video game is absurd. If the Xbox servers go down for any reason, I can’t play my games. How long will it be before companies like EA and Activision decide to kill servers for a particular game to force people to buy the new installment? That would never happen, you say. Think again. Suddenly you can’t play Battlefield 4, Madden 13, or Dragon Age 3 because those servers are shut down and your “digital ownership rights” to the game could not be verified. Not only is a $60 purchase down the drain (not to mention money spent on DLC), but the game is completely useless and can never be played again. Period. What’s to stop publishers from doing that? The kindness of their hearts? Really?

What if my internet is out? What if I’m in a location that gets no internet? Since when did a game I purchase become a loan instead of a purchase? What gives Mircosoft the right to force me to check in once every twenty hour period? And am I supposed to believe that Mircosoft is on the cutting edge of technology? Yea, Zune was a real hit. And Windows 8 only caused the biggest decline in sales of PC’s in a single quarter in the history of that industry.

Tell me again, oh great innovator, why it is that I should trust your “innovative approach” to how I am to enjoy my entertainment? And since when did you take it upon yourself to dictate how it is I am to experience my entertainment? Rules and regulations for borrowing a friend’s game? Restrictions on the used game market? I don’t receive money on used book sales, why should publishers get funds for used games? It sounds like a system of nickel and diming that will lead to the complete demise of the industry as we know it.

 

But Wait, There’s More!

            Oh yes. 15 exclusives and eight of them will be brand new IP. Given Mircosoft’s history, I do not expect much in the way of quality. Ryse, Lobocycle, Quantum Break, Fortnight…yea, not all that interested. Killer Instinct…but will the original team be working on it (likely not). Halo 5? Gears 4? Fable MMO? Crackdown 3?

The most unique, creative expressions in gaming are found in the indie market. That same indie market that Mircosoft not only has a poor reputation with but they will continue to forbid self publishing. Therefore, all those great indie games will be steered straight into the laps of PC and the Playstation 4. Meanwhile, the Xbox One gives achievements for watching Real Housewives and has a button for ordering pizza. Terrific.

 

Is This It?

            I don’t know. The Playstation 4 might be just as restrictive. We won’t know until all the smoke and dust has cleared from e3 next week. In the meantime, the Xbox One, a console that comes across as a glorified cable box, has done all it could to dampen my enthusiasm for next generation consoles. PC gaming is costly but is making a whole lot more sense to me right about now. At the end of the day, I want a good game with a great story and stellar gameplay. I don’t want to be nickel and dimed to death. That’s why I avoid F2P games like the plague. And that’s why I may be avoiding the Xbox One in similar fashion.

 

 

Wishlist: Top Ten Launch Titles for Xbox “Durango”

Will it have a 16 core processor? A chip to block used gaming? Will it need to have constant internet access? No disc drive or a blu-ray? A terabyte of cloud space? 7000 AMD graphic card? Kinect 2.0 built-in?

Ok, I’ll briefly jump on the bandwagon here in the midst of the next-gen rumor craze and throw out my suggestions for what would make a killer Xbox launch line-up. I’m sure we’ll see plenty of sports titles from 2k and EA, so I skipped on those for this list.

10.

What: Star Wars: The Old Republic, World of Warcraft, Guild Wars 2.

Why: Yes, I know these games are already out on the PC, but that’s not the point. This would be a statement that simply says we now do MMO’s. Throw in a promise that a Marvel and Fallout MMO are on the way and they’ll have fans eating out of their hands. Speaking of Fallout…

My Vote: 50/50

9.

What: Fallout 4

Why: Fallout 3’s vast open world and general RPG goodness made it one of the best games to appear on the 360. Its sequel is hottly anticipated, would go great alongside a Fallout MMO announcement, and would sell a ton of systems. Oh, and please give a tease for Elder Scrolls 6 while you’re at it. Please.

My Vote: 70/30

8.

What: Killer Instinct

Why: Rare needs to make a comeback. The Durango needs an awesome fighting game to help get it off the ground. Fans have been begging for this years on end. The timing couldn’t be better. Throw in some teases for a new Banjo, Kameo, Perfect Dark, and Conker. Launch it alongside Kinect Fit 2 and prepare to watch systems fly off shelves.

My Vote: 40/60

7.

What: Halo Wars 2

Why: Halo 5’s 2014 release is still another year away. Hype it up by releasing a fully redefined sequel to the Halo RTS. You can even port over Starcraft 2, Shogun 2, and C&C Generals 2 just to show that the Durango will bolster a powerful line of RTS titles. While you’re at it, throw in SimCity. One can dream, right?

My Vote: 30/70

6.

What: Samaritan

Why: Did you see the youtube vid? No, seriously, did you watch it? Then you have your answer. Launch it and announce that a Gears of War prequel trilogy is coming soon.

My Vote: 60/40

5.

What: Dragon Age 3

Why: Bioware pulled a sophomore fumble with Dragon Age 2. Same thing happened with Devil May Cry and they rebounded nicely. Bioware are still some of the best storytellers in the industry and I think DA3 will cement that. A Mass Effect 4 and Jade Empire 2 announcement as well…sounds awesome. Hopefully MS follows that up with a healthy list of coming attractions in the RPG genre including The Witcher 3, Dark Souls 2, and some JRPG goodness.

My Vote: 80/20

4.

What:  Fable 4

Why: I really enjoyed Fable 1-2. Fable 3 felt rushed and I have no intention of trying Fable The Journey. Fable can learn from Kingdoms of Amalur, Elder Scrolls, and, even, Zelda. Make us remember why this series garnered so much praise in its beginnings. If you want to release a new Forza game at launch and push Fable 4 back a few months you won’t receive a complaint from me.

My Vote: 60/40

3.

What: Alan Wake 2

Why: The first one was a true psychological thriller with a killer plot. American Nightmare showed promised for the combat aspects of the title. Combine the combat with the story on new hardware and produce a AAA title worthy of moving systems. Go ahead and use the time for announcing that Splinter Cell 6 will be another Xbox exclusive and is in the pipeline. You can even throw in Rocksteady’s next blockbuster hit to run alongside it as a launch title. But please give us more Alan Wake.

My Vote: 90/10

2.

What: TimeSplitters 4

Why: This one has been a long time coming and plenty of rumors have surfaced in regards to its development. I’m sure the Durango will have a new Call of Duty to play and probably another Battlefield. Maybe you throw in Crysis 3 within a few months of launch? Workout a way to bring Rainbow Six Patriots to the party? Timesplitters 4 gives you a unique First Person Shooter that core gamers will love.

My Vote: 70/30

1.

What: This is it. A brand new IP from Xbox. A beginning to a new series that will show that the Durango is serious about core gamers. What will it be? It best be creative, well made, and lots of fun. A great story. Be what the Uncharted series was to the PS3. A breathe of fresh air.

Why: The Xbox 360, in its later years, began catering too much to the casual player. Fewer exclusives, too many gimmick kinect games, and a lot of bone-head moves that left gamers scratching their heads. Let’s turn that ship.

My Vote: 50/50

Next Gen Gaming

The rumors are spreading on the internet faster than the latest viral youtube video.  Spend too long eyeballing quotes from one “insider source” and you’re likely to have it debunked by an update a minute later.  Going on seven years, this is the longest gap between generations of game consoles in the history of the interactive entertainment industry.

To put this into perspective consider that the Xbox 360 was behind computer technology when it hit store shelves in November 2005.  Translation: console gamers are fumbling around in Gremlins while their pc buddies are cruising by in BMWs.

Over the past seven years we have seen an explosion of digital content.  Add to this the majority of yearly best sellers in the gaming world contain some element of multiplayer, and it’s safe to say that online functionality is now a staple of gaming.

Coinciding with the advancements of technology this past generation has brought is the cost of production.  Stars Wars The Old Republic and Red Dead Redemption had budgets exceeding $100 million.  Big budgets mean that the price for failing to meet sales margins may lead to layoffs and bankruptcy.

We already know that the Nintendo Wii-U will be launching this fall and will incorporate the use of an innovative tablet controller.  What direction will Sony and Mircosoft take?  Let’s put aside Sony’s present financial woes for the moment to offer up some conjecture:

The sale of used games has hurt the industry for years.  Rumor has it that a chip will be inserted into the new Xbox that will disable the play of used games.  True or not is beside the point.  This is a major issue that will be addressed in some form.


Expect an expansion of Xbox Live and the PSN Network. You know the new Xbox will have an updated Kinect attached and Skype will be squeezed in.  Both systems will allow every release to be purchased digitally.  And fully anticipate the new Xbox to have a Blu-ray player.

I would love to see new consoles crammed with enough new technology to make even the purring engine of a Ferrari jealous.  The reality is that Mircosoft and Sony will probably go the cheap route and offer up a cpu and graphics card powerful enough to play next gen games.  That would entail offering up older but working technology that would bring the price of consoles on par with where they are now.  It still stands that the Xbox controller needs better D-pad functionality.

Backwards compatibility is a must.  Not to mention a killer line-up of launch titles.  The Xbox 360 has been lacking 1st party titles and exclusives.  They risk losing core-gamers in their pursuit of a causal audience.  The PS3 has been hurt by inferior online play and developers unable to take advantage of the hardware.  This is why most multiplatform releases are generally better on the Xbox.

Uneasy economic times make for a puzzling transition.  I think we will see the new Xbox hitting store shelves late 2013, followed by the PS4 unveiling in 2014.  The next generation of gaming must pave the way for new trails to be blazed and worlds to be explored.  With interactive storytelling in its infancy, next gen gaming could prove to be a defining moment.

by D.L. Timmerman

writerofthings1@gmail.com